WUJUD ZAT DAN PERUBAHANNYA
DOI:
https://doi.org/10.61722/jinu.v2i5.6048Keywords:
State, Substance, ChangeAbstract
There are six main ways matter can change state, such as melting (solid to liquid), freezing (liquid to solid), evaporation (liquid to gas), condensation (gas to liquid), sublimation (solid to gas), and crystallization or solidification (gas directly to solid). This study took place in class VI D, room 206 of the Elementary School Teacher Training Program at STKIP Al Maksum Langkat. The results obtained from this study indicate that the greater the number of milliliters of water, the longer the freezing time. The greater the number of milliliters of water, the longer the melting time. The greater the number of milliliters of water, the longer the evaporation time. The greater the number of milliliters of water, the higher the dew point value. The greater the amount of camphor, the longer the sublimation time, and the length of the crystallization process depends on the room temperature.
References
Alpi N, Pamungkas S, & Jaenudin. 2022. Pengembangan E-Modul Matematika pada Materi Barisan dan Deret Berbantuan Smart App Creator untuk Siswa SMA/SMK. Jurnal Cendikia: Jurnal Pendidikan Matematika, 6(2)
Asbar, & Witarsa. 2020. Kajian Literatur tentang Penerapan Pembelajaran Terpadu di Sekolah Dasar. Jurnal Riview Pendidikan dan Pengajaran, 3(2)
Dewi N, & Suniasih N. 2023. E-Modul Ajar Kurikulum Merdeka Belajar Berbasis Kearifan Lokal Bali pada Mata Pelajaran IPAS Kelas IV. MIMBAR PGSD Undiksha, 11(1)
Estuhono E, Aditya A, & Asmara D. 2023. Pengembangan E-Modul Berbasis Model Research Based Learning Menggunakan Pageflip Application pada Pembelajaran IPAS Kurikulum Merdeka. ATTADRIB: Jurnal Pendidikan Guru Madrasah Ibtidaiyah, 6(1)
Fajarwati M, & Irianto S. 2021. Pengembangan Media Animaker Materi Keliling dan Luas Bangun Datar Menggunakan Kalkulator di Kelas IV SD UMP. EL-MUHBIB: Jurnal Pemikiran dan Penelitian Pendidikan Dasar, 5(1)
Friska S, & Susilawati W. 2022. Pengembangan E-Modul IPA Tema 6 Subtema 2 Materi Siklus Hidup, Hewan Berbasis Problem Based Learning Berbantu Flipbook Maker di Kelas IV Sekolah Dasar. Jurnal Edukasi Matematika dan Sains, 10(2)
Ningsih S, & Estuhono E. 2023. Pengembangan E-Modul Berbasis Research Based Learning Berbantuan 3D Page Flip Pro pada Pelajaran IPAS. Jurnal Tunas Pendidikan, 6(1)
Retno P, Eka P, & Amirul M. 2022. Pengembangan E-Book menggunakan Aplikasi Book Creator Berbasis QR Code pada Materi Ajar Siswa Sekolah Dasar. PTK: Jurnal Tindakan Kelas, 3(1)
Salita R, Estuhono E, & Mahmudi M. 2021. Pengembangan Model IPA Berbasis Model Research Based Learning untuk Mengembangkan Keterampilan Four Cs pada Tema Lingkungan Sahabat Kita di Sekolah Dasar 210 Tanjung Dani. CONSILIUM: Education and Counseling Journal, 1(2)
Siti R. 2021. Strategi Pembelajaran Pendidikan Jasmani Berbantu Media Book Creator Digital dalam Meningkatkan Kemampuan Motorik Kasar Siswa pada Tingkat Sekolah Dasar. CONTINUOUS EDUCATION: Journal of Science and Research, 2(2)
Downloads
Published
Issue
Section
License
Copyright (c) 2025 JURNAL ILMIAH NUSANTARA

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.