PENGARUH PERMAINAN SUSUN KATA TERHADAP HASIL BELAJAR BAHASA INDONESIA MATERI KALIMAT EFEKTIF PADA SISWA KELAS V SDN 101765 BANDAR SETIA
DOI:
https://doi.org/10.61722/jmia.v2i2.4198Keywords:
Word Arrangement Games, Effective Sentences, Indonesian Language LearningAbstract
This research aims to determine the effect of word formation games on Indonesian language learning outcomes for effective sentence material for class V students at SDN 101765 Bandar Setia. This research is research with an experimental method, namely comparing two or more classes with treatment and without treatment. This research was carried out at SDN 101765 Bandar Setia in February 2025. By using probability sampling techniques with random sampling type, two class V students were obtained as research samples with 25 respondents each. Research data collection uses test techniques in the form of multiple choice questions. The collected data was then processed using inferential statistical techniques using the t test. The results of the research show that the average learning outcome for students using word formation games is 81.44, while for the group of students using conventional learning it is 67.32. Based on the average learning outcomes of groups of students who use word-arranging games are higher than those who use conventional models. Based on the calculation of testing the difference between the averages of two samples (t-test), it is known that there is a significant difference between student learning outcomes using word-arranging games and student learning outcomes using the conventional model. So the conclusion from this research is that there is an influence of word ordering games on the results of learning Indonesian Language Effective Sentence Material for class V students at SDN 101765 Bandar Setia.
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